TIMR

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TIMR
Timer
Type Object
Object ID 0x0E
Games used Night of 100 Frights
Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles
Rise of the Underminer

Format

Timers are object assets, so they start with their 0x8 byte header, then are followed by:

Offset Type Variable Description
0x08 float seconds The starting time in seconds.
0x0C float randomRange Stored in little endian. Only present if numberOfEvents > 0.
Events
0x10 Event[numberOfEvents] Events

Events

  • Reset
  • Run
  • Stop
  • Expired