SIMP

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SIMP
Simple Object
Type Placeable
Object ID 0x0B
Games used Night of 100 Frights
Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles
Rise of the Underminer

This asset usually defines an entry for a simple, stationary object which may or may not be visible and collidable.

Format

SIMPs are placeable assets, so they start with their 0x54 byte header, then are followed by:

Offset Type Variable Description
0x54 float animSpeed
0x58 int initAnimState
0x5C byte collType Solidity mode?
0x5D byte flags
0x5E short unknown padding?
Events
0x60 Event[numberOfEvents] Events

Events